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YO BT Danışmanlığı

Junior Game Developer - Panda3D (Remote)

YO IT Consulting

Remote · Sözleşme

Başvuran ilk kişi siz olun

Deneyim
Herhangi
Maaş
Açılışlar
1
Yayınlandı
2 saat önce
Çalışma modu
Evden çalışma
Sürdürmek
Başvuru yapılması gerekmektedir.

İş tanımı

Role Overview

We are seeking a Junior Game Developer skilled in Python, C++, and Panda3D to work remotely on a contract basis. Your contributions will assist in training advanced AI systems by providing real-world, high-quality input, focusing on game development expertise rather than AI experience.

Key Responsibilities

  • Utilize your programming skills in Python and C++ to analyze and provide insightful feedback on interactive game development tasks.
  • Employ the Panda3D engine to review code samples and game logic, suggesting improvements.
  • Offer domain-specific examples to enrich AI understanding of contemporary game development workflows.
  • Examine and resolve challenges related to game rendering, asset handling, and gameplay mechanics.
  • Clearly document and articulate the rationale behind technical decisions to support AI training.
  • Collaborate with a distributed team to deliver quality inputs that advance future AI technologies.
  • Engage in multiple feedback iterations to enhance AI learning results.

Essential Qualifications

  • Hands-on experience in Python programming within game development environments.
  • Strong knowledge of the Panda3D engine and its application in building interactive 3D spaces.
  • Familiarity with C++ and its role in game engine integration.
  • Experience with GitHub for version control, code assessment, and collaborative development.
  • Effective communication skills to convey complex technical ideas clearly.
  • Detail-oriented, with a strong problem-solving approach.
  • Self-driven and capable of working autonomously in a remote setup.

Preferred Experience

  • Prior involvement in open-source contributions or projects related to AI.
  • Understanding of current software development workflows and pipelines used in game creation.

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