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ジョブゲッチャー

Level Designer

Jobgether

Remote ・ フルタイム

最初に応募しよう

経験
5年以上
給料
求人情報
1
投稿済み
5時間前
作業モード
在宅勤務
再開する
応募必須

仕事内容

About the Role

This role is for an experienced Level Designer located in Canada, working on a cooperative horror exploration game. The position involves crafting immersive and high-caliber gameplay experiences by shaping atmospheric environments, designing memorable encounters, and creating dynamic player-driven moments from initial concept through to final polish. Collaboration with multidisciplinary teams such as design, narrative, art, audio, and engineering is key to realizing the creative vision.

Key Responsibilities

  • Partner with systems design, narrative, art, engineering, audio, and production teams to implement the creative vision and resolve design challenges during development.
  • Create and develop levels covering all stages including concept, implementation, iteration, testing, and final refinement; this includes level layouts, encounters, traversal, pacing, and player flow.
  • Design immersive environments that foster exploration, collaboration, navigation, and discovery while delivering impactful horror gameplay moments.
  • Collaborate with narrative teams to integrate story elements, objectives, environmental storytelling, scripted sequences, and interactive gameplay moments.
  • Implement gameplay events, puzzles, encounters, progression mechanisms, and environmental interactions supporting both cooperative and solo player experiences.
  • Conduct testing, debugging, and refinement of levels to address navigation, pacing, visual clarity, progression, and overall player engagement.
  • Incorporate feedback from internal reviews and playtests to enhance level design, immersion, tension, and gameplay clarity.
  • Maintain a comprehensive understanding of gameplay systems and their connection with level design to develop levels that are flexible, replayable, and engaging.

Candidate Requirements

  • Minimum of five years of professional experience in the game development industry, with significant focus on level design for exploration, action, horror, or cooperative game genres.
  • Contributed to at least one released game title, preferably involving exploration, environmental storytelling, or cooperative gameplay.
  • Possess deep knowledge of level design principles such as player guidance, pacing, spatial storytelling, progression, and encounter design.
  • Experience using level editors, scripting tools, and integrating gameplay systems within game engines.
  • Ability to manage assigned content independently, address design challenges efficiently, and iterate within established production schedules.
  • Strong communication and teamwork skills, capable of collaborating with designers, artists, engineers, audio experts, and narrative personnel.
  • A passion for building immersive gameplay experiences and an appreciation for the role various disciplines play in creating memorable player moments.

Benefits

  • Work remotely with flexible scheduling options.
  • Engage in ambitious, creative game development projects.
  • Participate in a collaborative culture that values innovation, learning, and career development.
  • Work alongside talented professionals from various fields.
  • Opportunity to grow skills while contributing to high-quality player experiences.
  • Supportive environment that encourages creativity, ownership, and ongoing improvement.

Additional Information

This position is represented by a partner company who manages applications and recruitment steps. A data privacy notice applies, acknowledging that personal data will be processed in accordance with applicable data protection laws. AI-powered tools assist in candidate matching and preliminary application review; however, the final hiring decisions are made by human recruiters.

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