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जॉबगेदर

Level Designer

Jobgether

Remote · पूरा समय

अप्लाय करने वाले प्रथम बनिए

अनुभव
5+ वर्ष
वेतन
उद्घाटन
1
की तैनाती
एक घंटा पहले
कार्य मोड
घर से काम करें
फिर शुरू करना
आवेदन करना आवश्यक है

नौकरी का विवरण

About the Role

This role is for an experienced Level Designer located in Canada, working on a cooperative horror exploration game. The position involves crafting immersive and high-caliber gameplay experiences by shaping atmospheric environments, designing memorable encounters, and creating dynamic player-driven moments from initial concept through to final polish. Collaboration with multidisciplinary teams such as design, narrative, art, audio, and engineering is key to realizing the creative vision.

Key Responsibilities

  • Partner with systems design, narrative, art, engineering, audio, and production teams to implement the creative vision and resolve design challenges during development.
  • Create and develop levels covering all stages including concept, implementation, iteration, testing, and final refinement; this includes level layouts, encounters, traversal, pacing, and player flow.
  • Design immersive environments that foster exploration, collaboration, navigation, and discovery while delivering impactful horror gameplay moments.
  • Collaborate with narrative teams to integrate story elements, objectives, environmental storytelling, scripted sequences, and interactive gameplay moments.
  • Implement gameplay events, puzzles, encounters, progression mechanisms, and environmental interactions supporting both cooperative and solo player experiences.
  • Conduct testing, debugging, and refinement of levels to address navigation, pacing, visual clarity, progression, and overall player engagement.
  • Incorporate feedback from internal reviews and playtests to enhance level design, immersion, tension, and gameplay clarity.
  • Maintain a comprehensive understanding of gameplay systems and their connection with level design to develop levels that are flexible, replayable, and engaging.

Candidate Requirements

  • Minimum of five years of professional experience in the game development industry, with significant focus on level design for exploration, action, horror, or cooperative game genres.
  • Contributed to at least one released game title, preferably involving exploration, environmental storytelling, or cooperative gameplay.
  • Possess deep knowledge of level design principles such as player guidance, pacing, spatial storytelling, progression, and encounter design.
  • Experience using level editors, scripting tools, and integrating gameplay systems within game engines.
  • Ability to manage assigned content independently, address design challenges efficiently, and iterate within established production schedules.
  • Strong communication and teamwork skills, capable of collaborating with designers, artists, engineers, audio experts, and narrative personnel.
  • A passion for building immersive gameplay experiences and an appreciation for the role various disciplines play in creating memorable player moments.

Benefits

  • Work remotely with flexible scheduling options.
  • Engage in ambitious, creative game development projects.
  • Participate in a collaborative culture that values innovation, learning, and career development.
  • Work alongside talented professionals from various fields.
  • Opportunity to grow skills while contributing to high-quality player experiences.
  • Supportive environment that encourages creativity, ownership, and ongoing improvement.

Additional Information

This position is represented by a partner company who manages applications and recruitment steps. A data privacy notice applies, acknowledging that personal data will be processed in accordance with applicable data protection laws. AI-powered tools assist in candidate matching and preliminary application review; however, the final hiring decisions are made by human recruiters.

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