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Art Lead (m/f/d)

welevel

Munich, Bavaria, Germany · 全职

抢先申请

经验
3年以上
薪水
职位空缺
1
发布
3周前
工作模式
在办公室
合格
Professionals with at least 3 years of AAA game development experience and the ability to lead art production in a collaborative studio setting.
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职位描述

About the studio

welevel is a fast-growing, AI-driven game studio in Munich, building an ambitious blockbuster title with a team that blends seasoned industry experience and modern technology. The studio focuses on creating RPG and survival games and aims to help shape the future of gaming through bold ideas and a collaborative mindset. It also emphasizes inclusion and strives to create a workplace where people from all backgrounds, identities, and experiences feel respected and welcome.

Why join welevel

  • Work from a central Munich location alongside a motivated, international team that values creativity and teamwork.
  • Be part of a start-up environment where initiative, experimentation, and original thinking are encouraged.
  • Receive compensation that is intended to reflect your skills and the impact you make.
  • Enjoy regular team events that help build a strong sense of community.
  • Get complimentary drinks during the workday.
  • For the right candidate, relocation support may be available.

Role overview

As Art Lead, you will shape and protect the visual identity of a highly immersive, photoreal game world. You will guide a team of artists across multiple disciplines and work closely with design and engineering to make sure the game looks convincing, atmospheric, and cohesive, from landscapes and worn structures to detailed characters and lighting.

What you'll do

  • Set the overall hyper-realistic art direction for the game and continue refining it over time.
  • Lead, coach, and support artists working across environments, characters, technical art, and animation.
  • Review and steer the creation of assets, lighting, and world-building so the final result stays grounded in realism.
  • Build and maintain efficient, scalable production workflows and pipelines.
  • Work closely with design and engineering teams to ensure visuals strengthen gameplay and storytelling.
  • Manage the quality of both in-house and outsourced asset production.

What we're looking for

  • At least 3 years of experience in AAA game development.
  • Strong artistic foundations in anatomy, lighting, composition, and materials.
  • Working knowledge of Unreal Engine 5, ZBrush, Blender, and Marvelous Designer; expert-level mastery is not required.
  • Comfort balancing hands-on creative direction with team coordination and production planning.
  • Strong communication and collaboration skills across different disciplines.

Perks and benefits

  • Opportunity to contribute to a major AAA title with the chance to make a lasting mark on the gaming industry.
  • Dynamic, energetic workplace with a team of creative and passionate professionals.
  • Competitive pay and benefits.
  • Relocation assistance may be provided for the right candidate.
  • Based in Munich, offering the chance to live and work in a vibrant German city.

Additional information

The role is part of a forward-looking, startup-style environment where creative ideas are expected to matter. The company highlights its mission to create a groundbreaking game experience and invites candidates who are excited to help deliver an unforgettable title.

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