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Blackbird Interactive

Level Designer (4-Month Contract)

Blackbird Interactive

Remote ・ 契約

最初に応募しよう

経験
5年以上
給料
求人情報
1
投稿済み
12時間前
作業モード
在宅勤務
資格
Candidates must be legally eligible to work and live in Canada.
再開する
応募必須

仕事内容

About Blackbird Interactive

Blackbird Interactive is an innovative, independently owned game studio dedicated to nurturing top-tier talent in the gaming industry. Our team works on a broad spectrum of projects, including well-known intellectual properties and original titles spanning multiple genres. Operating as a remote-first organization, we emphasize flexible working arrangements. Currently, we seek candidates who are legally authorized to work and reside within Canada.

Role Overview

We are looking for a seasoned Level Designer to contribute to a co-operative horror exploration game. This position involves crafting engaging gameplay environments that build tension, reward curiosity, and promote teamwork through immersive world design and environmental storytelling.

Key Responsibilities

  • Partner with systems design, narrative, art, audio, engineering, and production teams to uphold and realize the creative vision, addressing any ambiguities during development.
  • Operate within production timelines to develop level content swiftly and iteratively, reporting any risks or dependencies.
  • Take ownership of levels from conception through implementation, iteration, and refinement, shaping layout, exploration, encounters, pacing, traversal, and environmental narrative.
  • Design gameplay spaces that facilitate exploration, cooperative gameplay, navigation, and memorable horror moments.
  • Collaborate closely with narrative designers to embed story elements, objectives, environmental storytelling, and scripted sequences within the levels.
  • Create and script gameplay events, encounters, puzzles, and progression mechanics that support solo and cooperative modes.
  • Conduct regular testing, debugging, and iteration to ensure smooth navigation, pacing, progression, player guidance, and co-op functionality.
  • Receive and act on feedback constructively to enhance layout, encounters, exploration, pacing, tension, and immersion.
  • Maintain knowledge of core gameplay systems and their interactions with level design to support exploration, teamwork, varied player strategies, and replayability.

Essential Requirements

  • At least 5 years of game development experience with a focus on level design within exploration, action, horror, or cooperative game genres.
  • Track record of shipping at least one title, particularly one involving exploration, environmental storytelling, or cooperative gameplay, with experience managing the full development cycle from implementation to polish.
  • Ability to work autonomously on assigned tasks, manage feedback, and resolve implementation challenges in a fast-paced production setting.
  • Excellent collaboration and communication skills to work effectively with multidisciplinary teams including designers, artists, engineers, audio specialists, and writers.
  • Proficiency with level editors, scripting, gameplay logic, and hands-on experience building, debugging, and maintaining levels directly within game engines.
  • Deep understanding of player guidance, pacing, environmental narrative, and the impact level design has on tension, exploration, and emotional engagement.

Additional Assets

  • Strong interest in horror games, cooperative gameplay, and exploration-focused experiences.
  • Experience crafting atmospheric environments that use pacing, lighting, sound, and storytelling to generate tension.
  • Appreciation for emergent gameplay that fosters communication, teamwork, and player-driven problem solving.
  • Inclination towards cinematic storytelling and scripted moments that augment immersion without limiting player freedom.
  • Passion for polish, clarity, and player experience, with dedication to refining navigation, pacing, and emotional resonance.
  • Curiosity about the interplay between level design, AI, audio, narrative, and gameplay mechanics in producing compelling horror experiences.

Additional Information

This contract position lasts for four months and is a fully remote opportunity. Candidates must reside within Canada and be legally authorized to work.

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