This page was automatically translated and may contain errors. View in English.
Nintendo

Contract Associate Game Designer

Nintendo

Redmond, WA (Hybrid) · Kontrak

Jadilah yang pertama mendaftar

Pengalaman
Hingga 2 tahun
Gaji
USD 31 – USD 47 / hour
Lowongan
1
Diposting
3 jam yang lalu
Mode kerja
Hibrida
Pendidikan
Undergraduate degree in Game Design, Computer Science or related fields
Kelayakan
Applicants must be legally authorized to work in the United States; visa sponsorship is unavailable for this position.
Melanjutkan
Wajib mendaftar

Tempat Anda akan bekerja

Deskripsi pekerjaan

About Nintendo Software Technology Corporation

Located in Redmond, Washington, Nintendo Software Technology Corporation (NST) is a subsidiary of Nintendo Co., Ltd., the leading global manufacturer and marketer of video games headquartered in Kyoto, Japan. NST is devoted to designing, developing, and delivering top-quality video games by applying innovative research and advanced technology in its operations. The company values each team member's contributions and fosters an inclusive, respectful, and empathetic culture dedicated to excellence in gaming.

Role Overview

As an Associate Game Designer (Level Designer) at NST, you will be a key member of a close-knit game development studio focused on crafting engaging and enjoyable gaming experiences. Your role involves implementing, testing, and refining game design features, emphasizing gameplay quality and iteration. You will work closely with senior designers and other team members to ensure creative and technical alignment throughout the development process.

Key Responsibilities

  • Translate design specifications into functional prototypes using various software tools.
  • Adapt implementations efficiently to accommodate design modifications for iterative improvements.
  • Support prototype development to transform concepts into refined game elements.
  • Maintain and assist with game play mechanics integration within projects.
  • Develop user-interface segments and oversee localized product components as directed by senior staff.
  • Collaborate with product development personnel for feedback and project support.
  • Contribute to setting creative vision and technical requirements within the project team.
  • Create and update assigned design documentation.
  • Engage actively with senior team members for constructive guidance and feedback.
  • Apply professional judgment to review, analyze, and test ongoing developments, assuring adherence to Nintendo’s quality and scheduling standards.

Qualifications

  • 0 to 2 years of experience in level design for video games or a related field.
  • Familiarity with interactive software development methods, production pipelines, and Nintendo’s quality benchmarks.
  • Demonstrated ability with commercial 2D/3D game editors such as Unity or Unreal Engine.
  • Proficient with basic PC applications including Word, Excel, and PowerPoint.
  • Bachelor's degree in Game Design, Computer Science, or related discipline.
  • Additional background in music, art, film, television/broadcasting, or multimedia is advantageous.

Additional Information

Applicants must have legal authorization to work in the United States; sponsorship for work visas is not provided. This is a hybrid contract role based in Redmond, WA, requiring regular onsite presence according to divisional schedules and policies; remote-only arrangements are not available. Compensation ranges from $31 to $47 USD per hour and includes eligibility for benefits via the employing agency, such as medical insurance, employee assistance, and paid sick leave. Benefit specifics depend on agency terms and will be detailed upon offer.

Biarkan saja jika Anda ingin mendapat balasan — kami tidak akan menggunakannya untuk hal lain.

Klik untuk melihat-lihat, seret & lepas, atau pasta tangkapan layar

PNG, JPG, GIF, MP4, WebM, MOV · Maksimal 20MB per file · Hingga 5 file

🤖
Bantuan AI online dan instan